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playback of dynamic audio?
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gwald Offline
Member

Post: #1
playback of dynamic audio?
Hello
I'm new, got esenthel a few days ago and it's really impressive!

I know audio is using openAL engine, is there an interface to it?
I am creating dynamic 8bit sounding audio (wav file) in memory and would like to pass a buffer pointer to something for playback?

I've looked at the help file, tuts, Bloody Massacre and searched but haven't found anything.

Any help would be appreciated.

Cheers
Mike.

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
02-16-2013 03:13 AM
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Esenthel Online
Administrator

Post: #2
RE: playback of dynamic audio?
Hi,

Sorry that's not currently supported, I have added this to the roadmap.
02-19-2013 01:33 PM
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gwald Offline
Member

Post: #3
RE: playback of dynamic audio?
Hey,
I was thinking it was doable via your chunks... then passing the file to your sound player.

I was trying to integrate Flite (LGPL text to speech) from the CryEngine plugin
https://github.com/hendrikp/Plugin_Flite#readme

I got it compiling in VS, as a lib/dll but wasn't able to link it with EE.
I spent to much time on it.
I haven't used C++ nor VS since 98 to much java :(

Maybe worth consider adding way at the bottom of your roadmap wink
Thanks again.

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
02-19-2013 02:26 PM
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Esenthel Online
Administrator

Post: #4
RE: playback of dynamic audio?
Great news! Playing of dynamically created data will be available in next release smile
10-12-2013 07:20 AM
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gwald Offline
Member

Post: #5
RE: playback of dynamic audio?
Hi Esenthel!
Hey that's cool.. great feature!
Thanks smile
10-12-2013 09:16 AM
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