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Cant run android application
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felipeftd Offline
Member

Post: #1
Cant run android application
Hi,

Just exported Earth demo app to android and imported it in eclipse. Fixed some errors related to lastest android api (debug status hardcoded in manifest, eg) but when I try to run it in the emulator, I get the following errors:

PHP Code:
11-29 00:21:35.290E/eglCodecCommon(1147): glUtilsParamSizeunknow param 0x000084ff
11
-29 00:21:35.298E/eglCodecCommon(1147): glUtilsPixelBitSizeunknown pixel format...
11-29 00:21:35.298E/eglCodecCommon(1147): unknown pixel sizewidth160 height240 format0 type5121 pack0 align4
11
-29 00:21:35.323E/eglCodecCommon(1147): glUtilsPixelBitSizeunknown pixel type assuming pixel data 0
11
-29 00:21:35.323E/eglCodecCommon(1147): glUtilsPixelBitSizeunknown pixel format...
11-29 00:21:35.323E/eglCodecCommon(1147): unknown pixel sizewidth1 height1 format0 type36193 pack0 align4
E/(): Device disconnected 


then, when I try to restart emulator and run the app again, I get this:

PHP Code:
[2014-11-28 22:33:38 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1744 error 0x500
[2014-11-28 22:33:38 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1744 error 0x500
[2014-11-28 22:33:38 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1744 error 0x500
[2014-11-28 22:33:40 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexParameteri:1805 error 0x500
[2014-11-28 22:33:40 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLcommon//TextureUtils.cpp:doCompressedTexImage2D:106 error 0x500
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexImage2D:1752 error 0x502
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexParameteri:1805 error 0x500
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLcommon//TextureUtils.cpp:doCompressedTexImage2D:106 error 0x500
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexParameteri:1805 error 0x500
[2014-11-28 22:33:41 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLcommon//TextureUtils.cpp:doCompressedTexImage2D:106 error 0x500
[2014-11-28 22:33:42 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLES_V2//GLESv2Imp.cpp:glTexParameteri:1805 error 0x500
[2014-11-28 22:33:42 Emulator] ../../sdk/emulator/opengl//host/libs/Translator/GLcommon//TextureUtils.cpp:doCompressedTexImage2D:106 error 0x500 

Any Idea of what it might be? tested on both windows and mac machines without success

Thanks,
Felipe
11-29-2014 01:36 AM
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Esenthel Online
Administrator

Post: #2
RE: Cant run android application
Hello,

The emulator is not officially supported. You have to use an android device.
11-29-2014 03:24 AM
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felipeftd Offline
Member

Post: #3
RE: Cant run android application
Hello,

Thanks for the quick reply. Ok then, no emulator will work for android. Same for ios?

thanks,
Felipe
11-30-2014 03:03 PM
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aceio76 Offline
Silver Supporter

Post: #4
RE: Cant run android application
Hi felipeftd, you can just plug in your mobile device and run it directly there for testing. You would want it like that for many cases anyway, especially if your project requires the user to handle the device to play the game (ie. like gamepad controls, etc).
12-01-2014 12:35 AM
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Esenthel Online
Administrator

Post: #5
RE: Cant run android application
When it comes to iOS, then iOS simulator -IS- supported.
12-01-2014 12:49 AM
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felipeftd Offline
Member

Post: #6
RE: Cant run android application
Thank you both!
12-04-2014 12:52 AM
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