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Screen shaking?
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SamNainocard Offline
Member

Post: #1
Screen shaking?
I wanted to make a screen shaking when hit or other explosion effect, but is there a built-in screen shaking? or how do I make it?

Thank you in advanced.
(This post was last modified: 01-07-2016 07:28 AM by SamNainocard.)
01-07-2016 07:28 AM
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Esenthel Offline
Administrator

Post: #2
RE: Screen shaking?
Hi,

I use this class in my Dungeon Hero game:
Code:
/******************************************************************************/
class QuakeClass
{
C Vec& operator()() {return offset;}

   flt intensity=0, step=0;
   Vec offset=0, cur=0, next=0;
  
   void add(flt intensity)
   {
      MAX(T.intensity, intensity);
   }
   void add(flt intensity, flt distance)
   {
      if(distance>1)intensity/=Sqr(distance);
      add(intensity);
   }
   void update()
   {
      MAX(intensity-=Time.d()*2.0, 0);
          step     +=Time.d()*20;
      if( step>=1)
      {
         step=Frac(step);
         cur =next;
         next=Random(Ball(1));
      }
      offset=Lerp(cur, next, step)*intensity;
   }
}
QuakeClass Quake;
/******************************************************************************/
void AddQuake(C Vec2 &pos)
{
   Quake.add(1, Dist(pos, Player.posf));
}
/******************************************************************************/

call Quake.update once per frame, Quake.add to add a shake.

and offset camera position each frame by Quake()*scale

Cam.pos=cam_pos+Quake()*0.1;

Hope this helps wink
01-07-2016 02:24 PM
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