About Store Forum Documentation Contact

Post Reply 
OpenGL ES 3.0
Author Message
Esenthel Offline

Post: #1
OpenGL ES 3.0
OpenGL ES 3.0 coming soon, including Deferred Renderer, Shadows, AO, Motion Blur, Depth of Field, etc. for Mobile Devices.

However you need to have a really powerful device to support the effects at playable framerate.

I recommend using D.density(0.5)

Attached File(s) Image(s)
08-11-2017 04:08 AM
Find all posts by this user Quote this message in a reply
Post Reply