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May 2019
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Esenthel Offline
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Post: #1
May 2019
Released Esenthel for Windows, Mac and Linux:
-in order to compile for Android you must install Android SDK 28 (SDK 18 is no longer needed and you can delete it) see https://esenthel.com/?id=doc#Compilers
-updated AdMob (Android), Chartboost (Android+iOS), Facebook (Android+iOS), Google Play Services to latest version
-only used Android libraries (such as Facebook, Chartboost, Admob, Google Play Services) will now be compiled/linked
-added new tutorial "Misc/Noise"
-Web builds have been temporarily disabled due to VS 2019 incompatibility

Fixes:
-fixed calculating vertical offsets for stacking character accents (THAI)
05-07-2019 11:30 AM
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Esenthel Offline
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Post: #2
RE: May 2019
Released Esenthel for Windows:
-restored ability to build for WEB
05-07-2019 05:19 PM
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Esenthel Offline
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Post: #3
RE: May 2019
Updated Esenthel Source:
-added new methods VI.imageDepth, imagePartDepth
05-08-2019 12:30 PM
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Esenthel Offline
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Post: #4
RE: May 2019
Updated Esenthel Source:
-added option to configure default bloom scale in editor video options advanced
05-09-2019 10:36 AM
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Esenthel Offline
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Post: #5
RE: May 2019
Updated Esenthel Source:
-fixed Str8+Str resulting in Str8 in some cases (result should be Str)
05-10-2019 12:33 PM
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Esenthel Offline
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Post: #6
RE: May 2019
Updated Esenthel Source:
-added a workaround for 'Actor.collision' issues
05-10-2019 02:40 PM
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Esenthel Offline
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Post: #7
RE: May 2019
Updated Esenthel Source:
-improved animation editor functions for rotating entire animation
05-13-2019 11:41 AM
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Esenthel Offline
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Post: #8
RE: May 2019
Updated Esenthel Source:
-changed 'CurDir' return type from void to bool

Fixes:
-fixed a bug in OpenGL ES when loading images did not set a software memory copy
-fixed scrolling lists or clicking on list columns when there are no visible elements

API Changes:
-'Tabs.set' can now always set -1 active tab (regardless of 'Tabs.valid', which now only affects user input)
05-14-2019 02:38 PM
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Esenthel Offline
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Post: #9
RE: May 2019
Updated Esenthel Source:
-added new functions allowing to change 'funcImmediate' for some Gui Objects
-improved 'Calculate' functions
-added support for opening files on Android platform for newer SDK's
05-17-2019 05:59 AM
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Esenthel Offline
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Post: #10
RE: May 2019
Updated Esenthel Source:
-added support for parsing ZIP files using 'ParseZip' function
-added support for loading XML files from Android Binary format (from within APK files)
05-17-2019 01:42 PM
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Esenthel Offline
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Post: #11
RE: May 2019
Released Esenthel for Windows, Mac and Linux:
-'FileVersion' now supports APK file format
-Editor will now automaically embed app build number into EXE version
-updated "Uploader" tool allowing to specify per-platform installers
-added support for detecting Mac address on UWP and Android
-various memory+string micro-optimizations
-improved performance of 'Printer' calls
-'Download' can now signal a 'SyncEvent' when its 'state' changes
-updated all projects to C++17

Fixes:
-fixed potential crash in Uploader tool
-fixed crash when calling 'DeviceID' on Mac before engine was initialized
05-30-2019 07:01 AM
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