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  Thread: Moving Items
Post: RE: Moving Items

hey thanks again :) the rotate by PI worked fine.
atarax88 Support 10 8,349 09-26-2010, 09:48 PM
  Thread: Moving Items
Post: RE: Moving Items

hey Driklyn that worked. Thanks again! Would you mind just letting me know why it would work in the create function but not the constructor? also.. The wheels are the wrong direction when they are...
atarax88 Support 10 8,349 09-26-2010, 04:43 PM
  Thread: Moving Items
Post: RE: Moving Items

Now that i have the car being able to be moved can you suggest how i go about adding realistic movements with wheels. I have a basic box around the car for physics and am wondering how i can add whee...
atarax88 Support 10 8,349 09-25-2010, 06:33 PM
  Thread: Moving Items
Post: RE: Moving Items

Hey thanks that worked. Here is the code i am using to just get force added to a vehicle with the arrow keys (not good for driving around). I also attached a screenshot of my vehicle setup. If anyo...
atarax88 Support 10 8,349 09-25-2010, 05:07 PM
  Thread: Moving Items
Post: RE: Moving Items

yes i looked at the vehicle tutorial. The problem is it doesn't demonstrate how you can attach that actor to a physical mesh. The tutorial creates a physics plane and car by using actor objects in ...
atarax88 Support 10 8,349 09-25-2010, 04:35 AM
  Thread: Moving Items
Post: Moving Items

Hi everyone, Im new to esenthel and have a question. I am trying to make a vehicle do some simple movement when i press down on the arrow keys. For now I am extending from the Item base class but ...
atarax88 Support 10 8,349 09-25-2010, 01:10 AM