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Thread: Render to self window, hide initialization main window
Post: RE: Render to self window, hide initialization mai...
When approximately wait this option for me ? |
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gra |
Beginner Questions |
6 |
5,352 |
05-25-2012, 10:09 AM |
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Thread: Render to self window, hide initialization main window
Post: RE: Render to self window, hide initialization mai...
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gra |
Beginner Questions |
6 |
5,352 |
04-15-2012, 06:59 PM |
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Thread: Render to self window, hide initialization main window
Post: RE: Render to self window, hide initialization mai...
sorry, when can expect this option ? |
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gra |
Beginner Questions |
6 |
5,352 |
04-15-2012, 10:39 AM |
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Thread: Render to self window, hide initialization main window
Post: Render to self window, hide initialization main wi...
After execute StartEEManually, engine create and init main window, main window in the short time show on screen, next step call SetParent, main window built-in other window.
Is it possible to hide m... |
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gra |
Beginner Questions |
6 |
5,352 |
04-13-2012, 01:24 PM |
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Thread: Bump problem
Post: Bump problem
Hi
Exporting mesh from 3ds Max with OpenCOLLADA for 3ds Max Version: 1.3.1. Open this mesh in editor and add base0 and base1 (bump and specular) textures. Bump and specular worked (in editor).
Load ... |
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gra |
Support |
1 |
2,967 |
10-25-2011, 06:24 AM |
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Thread: 2 Texture Coordinates and Materials
Post: 2 Texture Coordinates and Materials
Hi
I have mesh with 2 channels texture coordinates.
Channel 1 - for main color texture and will change uv`s coordinates (scale,transformations).
Channel 2 - for light map and should not change coord... |
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gra |
Support |
1 |
3,413 |
09-21-2011, 10:24 AM |