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Post Author Forum Replies Views Posted [asc]
  Thread: Better scale/move tool for physics
Post: RE: Better scale/move tool for physics

Manu thanks :)
rstralberg Feature Requests 3 4,416 01-22-2017, 10:41 AM
  Thread: Better scale/move tool for physics
Post: Better scale/move tool for physics

As it is now the Arrows on the scale/move tool for physics are scaled along with the physics shape. This makes it almost impossible to grab an axis for a shape that is scaled to a very thin shape as s...
rstralberg Feature Requests 3 4,416 01-19-2017, 08:57 PM
  Thread: [Solved] Can't load shader "Behind"
Post: RE: [Solved] Can't load shader "Behind"

Yes. Thank's
rstralberg Support 4 4,496 01-16-2017, 10:31 PM
  Thread: [Solved] Can't load shader "Behind"
Post: RE: Can't load shader "Behind"

Thanks. Your answer gave me a hint. Of some reason I had checked the "Embed Engine Data" in the Project settings ... Can't remember I did that.. However Unchecking that solved the problem
rstralberg Support 4 4,496 01-16-2017, 09:56 PM
  Thread: [Solved] Can't load shader "Behind"
Post: [Solved] Can't load shader "Behind"

All was working just great with Windows 64 as target. Then I tested a compilation with Android as target. When switched back to Windows target I now get the error message "Can't load shader 'Behind'" ...
rstralberg Support 4 4,496 01-16-2017, 08:58 PM
  Thread: Adding a LightObject to another Object?
Post: RE: Adding a LightObject to another Object?

Aha... Okay. Will try with that. Thanks
rstralberg Beginner Questions 2 3,310 01-15-2017, 12:22 PM
  Thread: Adding a LightObject to another Object?
Post: Adding a LightObject to another Object?

Is it possible to include a ConeLight to a Model. I have as example a StreetLigt model and want to add a ConeLight. Of course this can be done manually in the World editor, however as I need to plac...
rstralberg Beginner Questions 2 3,310 01-15-2017, 11:42 AM
  Thread: Pirates' Nest
Post: RE: Pirates' Nest - [Warning - Many screenshots]

Very nice.
rstralberg Showcase 20 18,642 01-14-2017, 11:15 AM
  Thread: Gui.dragFinish arguments?
Post: RE: Gui.dragFinish arguments?

Thanks :)
rstralberg Support 5 4,736 01-06-2017, 11:38 PM
  Thread: Gui.dragFinish arguments?
Post: RE: Gui.dragFinish arguments?

By current object. Do you mean the dragged object?
rstralberg Support 5 4,736 01-06-2017, 11:34 PM
  Thread: Gui.dragFinish arguments?
Post: Gui.dragFinish arguments?

Code: void (*dragFinish()C)(Ptr user, GuiObj*obj, C Vec2 &screen_pos); What comes in to this callback in Gui. Is obj the object that the dragged element is dropped on and screen_pos the drop po...
rstralberg Support 5 4,736 01-06-2017, 11:25 PM
  Thread: Waypoints Line Smooth not saved
Post: RE: Waypoints Line Smooth not saved

Okay. I see.
rstralberg Tools 2 4,489 12-29-2016, 08:33 PM
  Thread: Waypoints Line Smooth not saved
Post: Waypoints Line Smooth not saved

Latest version (always). As the title says the Waypoints Line Smooth value is not saved by the editor.
rstralberg Tools 2 4,489 12-29-2016, 03:16 PM
  Thread: Arashia Tavern
Post: RE: Arashia Tavern

Congratulations. Just awesome !!!
rstralberg Showcase 39 44,628 12-21-2016, 02:03 PM
  Thread: [Solved] In-Place checkbox in Animation Editor
Post: RE: [Solved] In-Place checkbox in Animation Editor

Yep. I have seen that. Good to know.
rstralberg Feature Requests 4 5,895 07-15-2016, 12:34 PM
  Thread: [Solved] In-Place checkbox in Animation Editor
Post: RE: In-Place checkbox in Animation Editor

Haha... Now I'm ashamed. HOW could I miss that :) Thanks
rstralberg Feature Requests 4 5,895 07-15-2016, 10:26 AM
  Thread: [Solved] In-Place checkbox in Animation Editor
Post: [Solved] In-Place checkbox in Animation Editor

It would be great to have a check-box for removing root-movement of imported animations. I have a bunch of Mixamo-Animations which (as most of them are) moves the player forward while animating 'walk...
rstralberg Feature Requests 4 5,895 07-14-2016, 10:51 PM
  Thread: Confession by a weak soul :)
Post: RE: Confession by a weak soul :)

After 4 days... I had totally forgotten how absolutely awesome this Engine actually is and rock solid. No crashes... things just work!
rstralberg Offtopic 4 6,805 07-09-2016, 11:24 PM
  Thread: Confession by a weak soul :)
Post: RE: Confession by a weak soul :)

Thanks :)
rstralberg Offtopic 4 6,805 07-06-2016, 08:34 PM
  Thread: Netbeans Download fails
Post: Netbeans Download fails

Just for you information. The download link for Netbeans on Linux lead to a non-existing page (Error Page 404) http://download.netbeans.org/netbeans/8....p-linux.sh Should be https://netbeans.org/d...
rstralberg Platforms (Windows, Mac, Linux, Android, iOS) 1 3,158 07-05-2016, 11:24 PM