About Store Forum Documentation Contact



Post Reply 
[SOLVED] Long range render glitch
Author Message
tipforeveryone Offline
Member

Post: #1
[SOLVED] Long range render glitch
Please take a look on this video
https://mega.nz/file/zccBRKaA#D06O8Rqw0S...sp1gYp9fkg

Here is my spec:
   

Strange thing is editor render is totally fine
   

What should I do ?
(This post was last modified: 03-28-2021 04:30 AM by tipforeveryone.)
03-27-2021 01:21 PM
Find all posts by this user Quote this message in a reply
Lancer Offline
Member

Post: #2
RE: Long range render glitch
Maybe it's because of the option "material blend per pixel" ?
03-27-2021 02:23 PM
Find all posts by this user Quote this message in a reply
tipforeveryone Offline
Member

Post: #3
RE: Long range render glitch
No it is not, turning off this option changes nothing
03-27-2021 03:19 PM
Find all posts by this user Quote this message in a reply
Pixel Perfect Offline
Member

Post: #4
RE: Long range render glitch
It looks like a z-order rendering issue. What shader/technique are you using on the clothing textures?

Does it do this if you switch it to forward rendering, or switch the Diffuse mode?
(This post was last modified: 03-27-2021 06:15 PM by Pixel Perfect.)
03-27-2021 05:56 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #5
RE: Long range render glitch
Hi,
It looks like depth precision issue. You can try increasing D.viewFrom
03-28-2021 02:45 AM
Find all posts by this user Quote this message in a reply
tipforeveryone Offline
Member

Post: #6
RE: Long range render glitch
Thanks, increasing D.viewFrom a little bit solve the problem. Thank you!
03-28-2021 04:30 AM
Find all posts by this user Quote this message in a reply
Post Reply