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Material display error in engine [SOLVED]
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titanium13697 Offline
Member

Post: #1
Material display error in engine [SOLVED]
Hi everyone ! Recently i got a material rendering error, all materials turn black when i import new mesh or create a simple material in engine but it displays normally in world environment , please tell me how to fix this ? Thank!
Here is a picture of the description :
Object tab: https://i.gyazo.com/76af77a081cb20c7dffe...8cb763.jpg
World tab : https://i.gyazo.com/ab3a3a68aa17c13a31ef...45e0a8.jpg
Computer system and driver version :
I7-6700K
GTX 1060-6G
32GB RAM
Nvidia Driver Version: 527.56
(This post was last modified: 12-21-2022 05:33 AM by titanium13697.)
12-16-2022 06:02 PM
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tipforeveryone Offline
Bronze Supporter

Post: #2
RE: Material display error in engine
This happens only in Editor, when
MultiSampling = TRUE and Ambilent Light = 1
Turning off Multi Sampling or adjusting Ambient Light value to below 1 can fix this.
But I dont know how to explain this. Just a dirty quick solution
(This post was last modified: 12-21-2022 05:13 AM by tipforeveryone.)
12-21-2022 05:12 AM
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