About Store Forum Documentation Contact



Post Reply 
Understanding Bloody Massacre's code question?
Author Message
Bluemoon Offline
Member

Post: #1
Understanding Bloody Massacre's code question?
I've only been working with Esenthel for a few weeks.
I don't completely understand how an objects .update function is called.

If I understand correctly, "Game::World.update" will call the .update functions.

Is it calling the .update function on every element of every "Game::ObjMemx" container?
06-04-2010 08:58 AM
Find all posts by this user Quote this message in a reply
Esenthel Online
Administrator

Post: #2
RE: Understanding Bloody Massacre's code question?
Quote:If I understand correctly, "Game::World.update" will call the .update functions.
yes

Quote:Is it calling the .update function on every element of every "Game::ObjMemx" container?
on most of the objects yes, but it will skip the objects which are in the areas of AREA_INACTIVE state
06-04-2010 10:54 AM
Find all posts by this user Quote this message in a reply
Bluemoon Offline
Member

Post: #3
RE: Understanding Bloody Massacre's code question?
Thank you. For the time you put into this engine and helping beginners like myself I can't thank you enough.
06-04-2010 11:07 PM
Find all posts by this user Quote this message in a reply
Post Reply