Hi,
I've started a project to port (/wrap) the Esenthel Engine to .Net via C++ CLI in order to use it in C# (and some other .Net languages).
I started this to get some more experience in C++ CLI and in writing a wrapper. But it's also usefull to use it in C# for writing tools in WPF or WinForms.
Currently I've only wrapped the very basic classes and functions, but if this projects succeeds hopefully all classes are ported
![grin grin](images/smilies/grin.gif)
And happily the performance loss is also very small (up to now), in the ported 02 - Sky Sample the performance loss is around 1-3 FPS.
Not a very exciting screenshot, since it looks the same as the c++ sample, but nevertheless I'll post it
And here is some of the c# code:
Sorry if the images are too big, is there a maximum size for images in this forum?
Well, I hope it doesn't matter that I posted a non-game project in the showcase...
best regards,
Kevin