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Help with Heightmap size and settings
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Flapman Offline
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Post: #1
Help with Heightmap size and settings
Hello,

I am new here and am just trying to learn as much as I can about Esenthel as to be able to determine if it will be feasible for our project. So far, I like a lot of what I see (that is if I can get the tutorials to work-kinda hung up on CPP and all that jargon. I am not a programmer.)

I want to import my demo heightfield as I used it in Unity 3D for testing it in Esenthel. It represents an area of 8000x8000 meters and 600 high. I experimented with the settings in the engine but couldn't find any really good info on the whole step-by process for importing it. Nothing really explains in detail what the numbers in import settings mean.

Can someone advise me on what how I should do it. I need to know what to set my World settings and area settings too as well as the XYZ settings within the import dialogue.

Also, is there a Wiki for Esenthel with coding examples and "how-tos?" **NVM, I found the Wiki.

Thanks in advance for tolerating my noobness.

A
(This post was last modified: 09-03-2011 04:14 PM by Flapman.)
09-03-2011 04:11 PM
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Tottel Offline
Member

Post: #2
RE: Help with Heightmap size and settings
Hello and welcome. smile

Did you mean that you tried importing the height-map into the Editor?

What you do, is put the mode on 'Set'.
'Add' and 'subtract' are when you want to place a height-map on top of an already imported one.

The X and Z values are your horizontal grid. Basically how much you want to scale it.

The Y min and max value is your vertical range. minY will be your absolute lowest point, MaxY your highest.

All you have to do is drag your heightmap on that black square and hit apply.
09-03-2011 04:25 PM
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Flapman Offline
Member

Post: #3
RE: Help with Heightmap size and settings
Thanks for the feeback.

I was more wondering about the values and what they translate into.

I want to properly scale the map to what I have been using in other platforms I have been testing in.

A

(09-03-2011 04:25 PM)Tottel Wrote:  Hello and welcome. smile

Did you mean that you tried importing the height-map into the Editor?

What you do, is put the mode on 'Set'.
'Add' and 'subtract' are when you want to place a height-map on top of an already imported one.

The X and Z values are your horizontal grid. Basically how much you want to scale it.

The Y min and max value is your vertical range. minY will be your absolute lowest point, MaxY your highest.

All you have to do is drag your heightmap on that black square and hit apply.


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09-03-2011 04:32 PM
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Flapman Offline
Member

Post: #4
RE: Help with Heightmap size and settings
I was able to tweak it and got to work with these settings.

Basically I just divided the chunk size (64m) into my map size of 8000m.

I hope I did that right. smile


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09-03-2011 07:53 PM
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