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Character Animations
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Xander93 Offline
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Post: #16
RE: Character Animations
No I didn't used the one from 3dsmax, I used the one of collada.
05-05-2013 07:25 PM
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TheElk Offline
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Post: #17
RE: Character Animations
WE use B3D and so far no problem once we imported the right way...lol

If you need help just pm me.

TheElk
05-05-2013 09:48 PM
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Xander93 Offline
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Post: #18
RE: Character Animations
Oke thanks!
05-05-2013 09:52 PM
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Shatterstar Offline
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Post: #19
RE: Character Animations
i would first make my animations seperate. not all my animations in one file and then try to seperate them using Esenthel. Also...i would try to make animations using esenthel and not a 3rd party tool. its not that hard to use once you learn it. I would make sure all of my bone names matched in both skeleton and animation editor. I would also make sure i had clicked on my weight painting button on my mesh. there are a few things that you will have to look into to make it work with the model. also make sure you set up your perameters for each animation. one more thing, I use .FBX whenever im using a 3rd party tool, and I'm dragging and dropping it. But again, making an Animation in Esenthel's animation editor is easy to learn. you should give it a try. Good Luck smile
05-06-2013 07:47 AM
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Pixel Perfect Offline
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Post: #20
RE: Character Animations
Esenthel's Animation Editor ... am I missing something?
05-06-2013 08:36 AM
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Rubeus Offline
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Post: #21
RE: Character Animations
The animation editor was a 1.0 tool
05-06-2013 09:21 AM
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