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Crash on Samsung Galaxy SIII
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yvanvds Offline
Member

Post: #31
RE: Crash on Samsung Galaxy SIII
hey, we just tested this. Unfortunately the error is still the same:

Error accessing ShaderTech "BloomDSC" in Shader "Main".
Pixel Shader compilation failed:
Fragment shader compilation failed.
WARNING: 0:5: extension 'GL_ARB_shader_texture_lod' is not supported
WARNING: 0:6: extension 'GL_EXT_shader_texture_lod' is not supported
WARNING: 0:38: Creating Macro Object
WARNING: 0:38: Deleting Macro Object
WARNING: 0:38: Creating Macro Object
WARNING: 0:38: Deleting Macro Object
WARNING: 0:39: Creating Macro Object
WARNING: 0:39: Deleting Macro Object
WARNING: 0:39: Creating Macro Object
WARNING: 0:39: Deleting Macro Object
WARNING: 0:40: Creating Macro Object
WARNING: 0:40: Deleting Macro Object
WARNING: 0:40: Creating Macro Object
WARNING: 0:40: Deleting Macro Object
WARNING: 0:41: Creating Macro Object
WARNING: 0:41: Deleting Macro Object
WARNING: 0:41: Creating Macro Object
WARNING: 0:41: Deleting Macro Object
WARNING: 0:42: Creating Macro Object
WARNING: 0:42: Deleting Macro Object
WARNING: 0:42: Creating Macro Object
WARNING: 0:42: Deleting Macro Object
WARNING: 0:43: Creating Macro Object
WARNING: 0:43: Deleting Macro Object
WARNING: 0:43: Creating Macro Objec
09-29-2013 02:07 PM
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SamerK Offline
Member

Post: #32
RE: Crash on Samsung Galaxy SIII
Hi,
Same problem here too.

thanks


Attached File(s)
.txt  Esenthel Error.txt (Size: 21.83 KB / Downloads: 7)
09-29-2013 03:01 PM
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Esenthel Online
Administrator

Post: #33
RE: Crash on Samsung Galaxy SIII
Hi!
Again I've made some changes in the latest engine release, could you please test them?
Thank you
10-06-2013 09:44 AM
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SamerK Offline
Member

Post: #34
RE: Crash on Samsung Galaxy SIII
Hi,
Sorry to say that the issue still persist. Error log attached.


Attached File(s)
.txt  Esenthel Error.txt (Size: 15.53 KB / Downloads: 6)
10-06-2013 02:02 PM
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andrake Offline
Member

Post: #35
RE: Crash on Samsung Galaxy SIII
and my aplication can't run(blackscreen) on galaxy S3 but works on my iconbit nettab matrix HD. but both devices had malimp400 gpu.
p.s. galaxy S3 not y phone ..it's just report form my frends

also as i remember mali mp400 cant fetch texture2D in one of shaders(pixel OR vertex).
(This post was last modified: 10-13-2013 04:10 PM by andrake.)
10-13-2013 04:04 PM
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Esenthel Online
Administrator

Post: #36
RE: Crash on Samsung Galaxy SIII
Hi,
Unfortunately some versions of the phone are distributed with bad opengl driver shader compilers, which fail to compile some of the engine's shaders.
10-14-2013 07:24 AM
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andrake Offline
Member

Post: #37
RE: Crash on Samsung Galaxy SIII
i think we need to understood what exactly should be fixed and post them message to fix this
10-14-2013 02:56 PM
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Esenthel Online
Administrator

Post: #38
RE: Crash on Samsung Galaxy SIII
Hopefully S3 should work now! Please test it.
10-23-2013 10:04 AM
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SamerK Offline
Member

Post: #39
RE: Crash on Samsung Galaxy SIII
Congratulations, finally it worked, as a test both "Touch screen" and "Heightmap" tutorials worked perfectly on my S3.

PERFECT SUPPORT ESENTHEL,

Thanks
(This post was last modified: 10-23-2013 04:57 PM by SamerK.)
10-23-2013 03:00 PM
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Esenthel Online
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Post: #40
RE: Crash on Samsung Galaxy SIII
Thank you for the info! smile
10-23-2013 09:55 PM
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