Esenthel
Administrator
|
Who's excited for some per-pixel material blending?
Rock and Grass
Per-Vertex Material Blending
Rock and Grass
Per-Pixel Material Blending
Brick Path and Grass
Per-Vertex Material Blending
Brick Path and Grass
Per-Pixel Material Blending
Available in next release
|
|
05-06-2017 03:34 AM |
|
RedcrowProd
Member
|
RE: Who's excited for some per-pixel material blending?
holy molly totaly aweeesome, can't wait to test it when will it be available? Is it with bump mapping or can you choose where its gonna be showing on the texture itself?
(This post was last modified: 05-06-2017 04:28 AM by RedcrowProd.)
|
|
05-06-2017 04:21 AM |
|
Esenthel
Administrator
|
RE: Who's excited for some per-pixel material blending?
It works based on the bump map, so all you need to do is setup the bump map in your materials, and that's it
(I recommend waiting for the next release with setting up your bump maps, because it will have more configuration options for creating them, and better quality than the current version)
The update should be available sometime this month.
|
|
05-06-2017 05:25 AM |
|
Pherael
Member
|
RE: Who's excited for some per-pixel material blending?
Wow, this looks really really good! Awesome!
(This post was last modified: 05-06-2017 08:41 AM by Pherael.)
|
|
05-06-2017 08:38 AM |
|
Pherael
Member
|
RE: Who's excited for some per-pixel material blending?
Yay! Can't wait!
|
|
05-16-2017 09:02 AM |
|