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Draw() VS Render() in VI
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Houge Offline
Silver Supporter

Post: #1
Draw() VS Render() in VI
Hi! I want to draw tiled images (map actually) and when i do it inside Draw() function it's OK (pic 1), but when i do it inside RM_BLEND (which is more preferred) i start seeing edges of every tile (pic 2). What can i do to make drawings in Render() be without these annoying lines?

PIC 1:
   

PIC 2:
   

P.S. if you need demo project, i'll send it.

UPD: it seems like in Render VI takes one pixel of the image from the opposite side, you can see it on pic 2, near black has a line, but in up middle and right middle there is no lines.
(This post was last modified: 11-22-2017 03:45 AM by Houge.)
11-21-2017 11:37 PM
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Esenthel Online
Administrator

Post: #2
RE: Draw() VS Render() in VI
Hi, please:
1) update esenthel source to latest version from github
2) call VI.clamp before your VI drawing
3) let me know if that helps
11-23-2017 10:38 PM
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Houge Offline
Silver Supporter

Post: #3
RE: Draw() VS Render() in VI
Solved! That did the trick, thank you!
11-23-2017 11:35 PM
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