Mikesanimation
Member
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WIP - Massive
I figured I might as well showcase this a bit.
I have a website where I post to date screens and videos, along with overall updates of the development. And you can even download the current version.
http://massivegame.wordpress.com/
"Massive is the unofficial title for an indie game that is currently under development. It is a First Person View (FPV) RPG set in a massive environment (hence the name). It is one of the few games ever made where you can actually see a realistic distance. For example, you can see mountains that are far away that would take you over 10 minutes to get to on foot! It is also one of the few games that will feature combat based off of the movement of your mouse. You actually swing the sword by moving the mouse in the direction that you want it to move!"
Here's a screenshot (quality sucks, I know):
And you can see more screenshots here:
http://massivegame.wordpress.com/
There's also a few combat gameplay videos:
http://www.youtube.com/watch?v=gR5rr9HnMUQ
http://www.youtube.com/watch?v=5GS6PuBJPQY
Enjoy
And thanks for the fantastic engine, btw
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12-23-2009 10:44 AM |
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mih
Member
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RE: WIP - Massive
Great job ! I love the way you did terrains, are those made in WE ? or in external tool ?
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12-23-2009 12:09 PM |
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menajev
Member
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RE: WIP - Massive
At videos this game looks like mix of EsenthelRPG and Bloody Massacre. I will tell more after downloading (why it's such big?).
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12-23-2009 05:09 PM |
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Mikesanimation
Member
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RE: WIP - Massive
(12-23-2009 12:09 PM)mih Wrote: Great job ! I love the way you did terrains, are those made in WE ? or in external tool ?
I generated the heightmaps (for the ones in the screenshots) using terragen, but I applied some basic textures in WE.
(12-23-2009 05:09 PM)menajev Wrote: At videos this game looks like mix of EsenthelRPG and Bloody Massacre. I will tell more after downloading (why it's such big?).
I have both the texture pack and the model pack downloaded in the Data section and I haven't gotten around to clipping the un-needed files yet. I'll do this for the next version I upload.
And thanks for the nice comments
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12-23-2009 06:58 PM |
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